I just wish I'd gotten a screenshot...
He's almost as much fun to watch as lemmings are. Or gnomes that walk into snake traps...
Again, the horde disappoints... took 5 tries to get my EotS done. And the win was close, while I got 4 capped twice by pug groups.
It's starting to kill me.
Friday, December 7, 2007
Thursday, December 6, 2007
A real bastard...
TJ... sweetie... A big wheel? I'm sorry... I thought you realized... I sent you snow for yuir birthday! Pure and clean, like my love for you! You didn't get it? I'll have em send some more...
Er... for X-Mas... it looks like I might inherit a man-whore. Would you be interested? He's not gay, he just strips for/sleeps with guys to pay for the drugs. He's gonna need a place in Maryland to crash over the holidays...
So anyway.. I hava problem with this whole blogging thing. I really doubt that I can add much to people's understanding of hunters or mages... so why bother writing bout em? Fun stories, yeah...
However, BG's are killing me. Maj lost four in a row trying to do her daily. I begin to think that the entire horde has joined a conspiracy to drive me crazy. So here's a guide, based on the teachings of one of the most ruthless and evil human beings to walk the earth.
Today... BG's in general.
First. The point of a BG is NOT to kill the other side. The point is to accomplish the victory conditions. The other side will try to stop you, and you will have to kill them to get them outta the way. But this is NOT the point. And if you go off killin allies (or horde) and ignoring all else, YOU WILL LOSE.
Herk was driving me crazy last week with the incredible missing honor mystery. He even said he sent in a ticket on it... He'd BG for a while, get up to 2k honor or so, then log in the next day, and a coupla hundred would be missing.
He didn't know what was goin on till I explained it to him. It really is something everyone should know by now, but it bears repeating. There is a diminishing return to honor kills. The first time ya kill an enemy char, ya get full honor. The second time, ya get half honor. Third time, ya get crumbs... after that, nothing.
This is done server time during rollover. The honor you see is the honor that your console estimates you get. It doesn't, and can't know, and can't calculate the fractions of honor you get from kills. (Remember, in BG's there are few unassisted kills, so you split the honor with others as well, leading to even more shrinkage...)
What does this mean? Killing the other side does you very little good, honor wise. So fer Christ's sake, leave the hell offa stupid fights.
The other thing people know, but don't seem to realize. Dying can be an advantage. You die, you come back within 30 secs with full mana or health at a nearby rez spot. BS in trouble, and you at LM? Jump and die, and you'll get there faster. And don't be afraid to charge into the enemy. One nice rule of thumb for the armor classes... the more people you can get to chase you down and kill you, and the longer it takes... the better. Thats a swarm of idiots that wont be capping flags or annoying the rest of your raid. So what if you die? You lose nothing, and you wasted their time.
When it comes down to it, BGs are won by the team that reacts the fastest, and gets more people to the target site the fastest. Or as NBF put it... "Get there firstest with the mostest." (He was borderline illiterate.)
Keep an eye on the damn map. Know how many peeps you got where, and who's in trouble. God damn to hell all idiots that can't be bothered to announce incoming over raid chat. And when you do, say how many, and how much help you might need...
"at least 3 inc to BE, only got one here defending, plz come help..."
Another map based thing... if one of your sites is getting slammed... grab a peep and hit one of the enemy sites... 8 enemy against 6 of you on one of yuir bases is a fair fight... and leaves something unguarded...
Defense is a force multiplier... if your team isn't mind boggling stupid, and can keep the flag from being capped, or the other team from establishing enough of a presence to flip an EotS base... yuil win. Every time you die, you come back in less than 30 secs at full health and mana... every time they die, itsa 30 sec rez and at least a 20 sec ride. Being outumbered by a couple is no big thing. You SHOULD win, unless outgeared or outplayed.
This is what makes WSG such a nightmare. It always comes down to trying to take a flag offa guy standing in/near his own rez spot... and every 30 secs, the other team comes back at full strength...
Last... keep movin. Unless yuir on D, you should either be fighting or running to a fight. Know where the enemy is rezzing. You just beat off that attack by 8 on the BS with your 6. They prob aint comin back. Know where they ARE going, and get there first. Doan sit around scratching your ass. It aint rocket science, there's usually only one or two possible targets. For the love of god... don't try attacking a target right before a big rez. If they attacking the LM... and they control stable and mines... ignore the stables... rezzers will keep popping up there... the mine will be a much quieter target of opportunity.
These things are simple... they come down to mobility, aggression and ability to keep yuir mind on the objectives.
Er... for X-Mas... it looks like I might inherit a man-whore. Would you be interested? He's not gay, he just strips for/sleeps with guys to pay for the drugs. He's gonna need a place in Maryland to crash over the holidays...
So anyway.. I hava problem with this whole blogging thing. I really doubt that I can add much to people's understanding of hunters or mages... so why bother writing bout em? Fun stories, yeah...
However, BG's are killing me. Maj lost four in a row trying to do her daily. I begin to think that the entire horde has joined a conspiracy to drive me crazy. So here's a guide, based on the teachings of one of the most ruthless and evil human beings to walk the earth.
Today... BG's in general.
First. The point of a BG is NOT to kill the other side. The point is to accomplish the victory conditions. The other side will try to stop you, and you will have to kill them to get them outta the way. But this is NOT the point. And if you go off killin allies (or horde) and ignoring all else, YOU WILL LOSE.
Herk was driving me crazy last week with the incredible missing honor mystery. He even said he sent in a ticket on it... He'd BG for a while, get up to 2k honor or so, then log in the next day, and a coupla hundred would be missing.
He didn't know what was goin on till I explained it to him. It really is something everyone should know by now, but it bears repeating. There is a diminishing return to honor kills. The first time ya kill an enemy char, ya get full honor. The second time, ya get half honor. Third time, ya get crumbs... after that, nothing.
This is done server time during rollover. The honor you see is the honor that your console estimates you get. It doesn't, and can't know, and can't calculate the fractions of honor you get from kills. (Remember, in BG's there are few unassisted kills, so you split the honor with others as well, leading to even more shrinkage...)
What does this mean? Killing the other side does you very little good, honor wise. So fer Christ's sake, leave the hell offa stupid fights.
The other thing people know, but don't seem to realize. Dying can be an advantage. You die, you come back within 30 secs with full mana or health at a nearby rez spot. BS in trouble, and you at LM? Jump and die, and you'll get there faster. And don't be afraid to charge into the enemy. One nice rule of thumb for the armor classes... the more people you can get to chase you down and kill you, and the longer it takes... the better. Thats a swarm of idiots that wont be capping flags or annoying the rest of your raid. So what if you die? You lose nothing, and you wasted their time.
When it comes down to it, BGs are won by the team that reacts the fastest, and gets more people to the target site the fastest. Or as NBF put it... "Get there firstest with the mostest." (He was borderline illiterate.)
Keep an eye on the damn map. Know how many peeps you got where, and who's in trouble. God damn to hell all idiots that can't be bothered to announce incoming over raid chat. And when you do, say how many, and how much help you might need...
"at least 3 inc to BE, only got one here defending, plz come help..."
Another map based thing... if one of your sites is getting slammed... grab a peep and hit one of the enemy sites... 8 enemy against 6 of you on one of yuir bases is a fair fight... and leaves something unguarded...
Defense is a force multiplier... if your team isn't mind boggling stupid, and can keep the flag from being capped, or the other team from establishing enough of a presence to flip an EotS base... yuil win. Every time you die, you come back in less than 30 secs at full health and mana... every time they die, itsa 30 sec rez and at least a 20 sec ride. Being outumbered by a couple is no big thing. You SHOULD win, unless outgeared or outplayed.
This is what makes WSG such a nightmare. It always comes down to trying to take a flag offa guy standing in/near his own rez spot... and every 30 secs, the other team comes back at full strength...
Last... keep movin. Unless yuir on D, you should either be fighting or running to a fight. Know where the enemy is rezzing. You just beat off that attack by 8 on the BS with your 6. They prob aint comin back. Know where they ARE going, and get there first. Doan sit around scratching your ass. It aint rocket science, there's usually only one or two possible targets. For the love of god... don't try attacking a target right before a big rez. If they attacking the LM... and they control stable and mines... ignore the stables... rezzers will keep popping up there... the mine will be a much quieter target of opportunity.
These things are simple... they come down to mobility, aggression and ability to keep yuir mind on the objectives.
Wednesday, December 5, 2007
The adventures of team BlueRageBar
Enemy Druid: "Don't worry, my brave warrior, here comes a heal!"
Tazanian: "Stun hammer to the face! God, I hate treehuggers!"
Enemy Warrior: "Ain't *THIS* a bitch? /dies"
Team Blueragebar: "We win again! Way to cock block that heal, taz!"
****
Enemy Mage: "Frost nova FTW. Eat ice you stupid ugly cow warrior!"
Tazanian: /cast BlessingofFreedom
Herk: "Grrrrr.... /madcowspittle"
Enemy Mage: "Can't we just get along? EEEEP! /dies"
****
Of course the quote of the night...
Herk: "Sorry bout that, dude... I didn't see the rogue..."
So anyway, 7-3 for the 3v3 team, MM Hunter (Mabd), Herk the Hybrid warrior, and Taz the holy/prot/ret/insane pally.
Lost to two teams with shammies, and a Pall/Warr/Druid team. We'll get better tho. Spec when I replace the headphones/mic that blew out last weekend, and we can vent.
But uh... damn, arena is a lot nastier than I remember from last season... Melvin and Co are SCREWED. They'll either have to reform every week, or get used to 200 points a week. I've been trying to get magebert to respec his priest a bit to do some 2v2 with Mabd. What does he lack? Imp mana burn. "I've never really seen much use for it in Arena..."
Now a mm hunter and disc/holy priest should pwn in 2v2. And magebert aint a bad player... unlike, say melvin. He's just a raging idiot sometimes.
Still, its nice having a 3v3 team with two people with decent reflexes... I still suck, but, well, I come prepared. We will get much better. And Taz and Herk both will scale nicely with a coupla pieces of better gear. The team makeup works well... Herk had some concerns about that... the typical team he's seen was Lock/Pally/War
I think Hunters are taking the places of locks in a lotta teams. Decent control, drain ability, higher dps and survivability. (SL lock is harder to kill but does a hell lot less damage... UA lock does more dps, but goes down much faster...)
And that 41' range silence is a killa.
More disturbing... Herk's single minded crusade against the entire mage class now that I explained the whole BoF thing to him. He is to mages what Michael Myers is to sex crazed teenagers. Note that I haven't actually *CAUGHT* him pleasuring himself over the bodies of dead gnomes, but that kinda creepy sexual tension is definitely there.
Tazanian: "Stun hammer to the face! God, I hate treehuggers!"
Enemy Warrior: "Ain't *THIS* a bitch? /dies"
Team Blueragebar: "We win again! Way to cock block that heal, taz!"
****
Enemy Mage: "Frost nova FTW. Eat ice you stupid ugly cow warrior!"
Tazanian: /cast BlessingofFreedom
Herk: "Grrrrr.... /madcowspittle"
Enemy Mage: "Can't we just get along? EEEEP! /dies"
****
Of course the quote of the night...
Herk: "Sorry bout that, dude... I didn't see the rogue..."
So anyway, 7-3 for the 3v3 team, MM Hunter (Mabd), Herk the Hybrid warrior, and Taz the holy/prot/ret/insane pally.
Lost to two teams with shammies, and a Pall/Warr/Druid team. We'll get better tho. Spec when I replace the headphones/mic that blew out last weekend, and we can vent.
But uh... damn, arena is a lot nastier than I remember from last season... Melvin and Co are SCREWED. They'll either have to reform every week, or get used to 200 points a week. I've been trying to get magebert to respec his priest a bit to do some 2v2 with Mabd. What does he lack? Imp mana burn. "I've never really seen much use for it in Arena..."
Now a mm hunter and disc/holy priest should pwn in 2v2. And magebert aint a bad player... unlike, say melvin. He's just a raging idiot sometimes.
Still, its nice having a 3v3 team with two people with decent reflexes... I still suck, but, well, I come prepared. We will get much better. And Taz and Herk both will scale nicely with a coupla pieces of better gear. The team makeup works well... Herk had some concerns about that... the typical team he's seen was Lock/Pally/War
I think Hunters are taking the places of locks in a lotta teams. Decent control, drain ability, higher dps and survivability. (SL lock is harder to kill but does a hell lot less damage... UA lock does more dps, but goes down much faster...)
And that 41' range silence is a killa.
More disturbing... Herk's single minded crusade against the entire mage class now that I explained the whole BoF thing to him. He is to mages what Michael Myers is to sex crazed teenagers. Note that I haven't actually *CAUGHT* him pleasuring himself over the bodies of dead gnomes, but that kinda creepy sexual tension is definitely there.
Tuesday, December 4, 2007
Have a confused friend, plz help...
First, I love Mabd's laughing skull battle harness. I'm gonna have a hard time givin that up. It just looks so cool.
Second, Maj is slowly getting the resil and health she needs to survive. We gonna try a 3 mage team soon, and see how that works. Unfortunately, its gonna be with melvin...
The prob with melvin... hesa BG player. And a BG player sits on his ass until someone else takes point. On arena teams, aggression WINS. First up, first in...
Case in point, was running WSG with Majeure the cruel. Allies are holding the flag in their flag room, we take it, flag caps. So there we are, 2 mages and a hunter, eating... and the flags respawn.
I look at the other two... no interest in them in taking the flag... so I gotta grab it and run, while still only at 80% health...
Meet another team member, a pally, in the tunnel. I drop flag... pally is MUCH better runner, right? He doan take it... so I grab again, and set out into the world of light and pain...
At this time, an ally grabs our flag... so I'm near mid field, and see this ally warrior with MY HORDE FLAG running at me... POM PYro, Fireblast, arcane... dead warrior... I recover flag, blink outta roots, and get to my keep... flag recovery and cap in same run.
God I hate WSG.
Anyway, in arena, ya gotta be agressive. Can't worry bout takin damage... if you become pew pew target, duck outta LOS, but Melvin will let someone with less health and resil take point so HE doan have to worry bout aggro. On such things are losses built.
Anyway, Arms&Fury and I are hanging with a pally. New player, needs help. Any links to good shockadin build/playing guides? As well as a few blogs on how to gear out a heavy holy pally who wants to do damage as well?
Second, Maj is slowly getting the resil and health she needs to survive. We gonna try a 3 mage team soon, and see how that works. Unfortunately, its gonna be with melvin...
The prob with melvin... hesa BG player. And a BG player sits on his ass until someone else takes point. On arena teams, aggression WINS. First up, first in...
Case in point, was running WSG with Majeure the cruel. Allies are holding the flag in their flag room, we take it, flag caps. So there we are, 2 mages and a hunter, eating... and the flags respawn.
I look at the other two... no interest in them in taking the flag... so I gotta grab it and run, while still only at 80% health...
Meet another team member, a pally, in the tunnel. I drop flag... pally is MUCH better runner, right? He doan take it... so I grab again, and set out into the world of light and pain...
At this time, an ally grabs our flag... so I'm near mid field, and see this ally warrior with MY HORDE FLAG running at me... POM PYro, Fireblast, arcane... dead warrior... I recover flag, blink outta roots, and get to my keep... flag recovery and cap in same run.
God I hate WSG.
Anyway, in arena, ya gotta be agressive. Can't worry bout takin damage... if you become pew pew target, duck outta LOS, but Melvin will let someone with less health and resil take point so HE doan have to worry bout aggro. On such things are losses built.
Anyway, Arms&Fury and I are hanging with a pally. New player, needs help. Any links to good shockadin build/playing guides? As well as a few blogs on how to gear out a heavy holy pally who wants to do damage as well?
Monday, December 3, 2007
A coupla pics...


I'm just sayin... theres a dozen hunter archetypes those blizzard bastards coulda used... Brotherhood of the Wolf/Last of the Mohicans... Elves and Rangers from LOTR... but no...
They picked The Hills Have Eyes....
Hence Mabd, Princess of the Wild becomes Mabd, Daughter of Gruul.
Thanks a ton, bliz. And you too, Herk. Five sunders, huh? Revenge fantasies already? Shouldn't you be saving your bile for frost mages?
Sunday, December 2, 2007
Sunday sunday...
So my friend had his big presentation yesterday. And it went well, apparently. So well they went out drinking.
And I get a call at 2am... "Dude... I just got into a fight with a bouncer... and won. Damn they hire pussies for everything here... anyway, what was yuir address again, the cab driver needs to know..."
So I got my vengence wrap made. A pure dps cloak. Yummy yummy. Since I needed primal airs for it, I responded to the following trade chat...
"WTS 4 Primal airs."
"I'll give ya 90 for all 4."
"But they're going for 27 each at AH!"
"Oh, so I should check AH for my primal airs? Will do!"
Later on I check AH again, and find 4 for 90.
And I get a call at 2am... "Dude... I just got into a fight with a bouncer... and won. Damn they hire pussies for everything here... anyway, what was yuir address again, the cab driver needs to know..."
So I got my vengence wrap made. A pure dps cloak. Yummy yummy. Since I needed primal airs for it, I responded to the following trade chat...
"WTS 4 Primal airs."
"I'll give ya 90 for all 4."
"But they're going for 27 each at AH!"
"Oh, so I should check AH for my primal airs? Will do!"
Later on I check AH again, and find 4 for 90.
Saturday, December 1, 2007
Wow
I respecced Mabd a bit now that I'm getting the hang of MM... ask me how I like it... go ahead, ask me...So my friend is in town, and we're having a blast. Even if he works with incredibly silly people. So he's all like... play this wow game, show me what its like...
So I log on with majeure, and start the av bg daily...
"You seem to die a lot."
"Yeah."
"Is that cuz you're not very good?"
"...."
We win, and I switch to Mabd.
"Whoa! What the hell was that?"
"That was me charging into two locks and pwning em."
"oh, its just that cute elf chick that sucks, then?"
"yeah, pretty much."
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